Ogre Zombie — fantasy monster illustration. Ogre Zombie is a large undead (Challenge Rating 2).

Image: FTTHelper

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Ogre Zombie

Large Undead

AC
8
HP
72
Speed
30
CR
2

Armor Class 8

Hit Points 72

Speed 30 ft.


STR
18 (+4)
DEX
6 (-2)
CON
18 (+4)
INT
2 (-4)
WIS
6 (-2)
CHA
4 (-3)

Damage Immunities Undead Resilience

Senses darkvision 60 ft.

Languages understands Common and Giant but can't speak

Challenge 2


Traits

Undead Fortitude. If damage reduces the zombie to 0 HP, it must make a CON save with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 HP instead.

Undead Nature. The zombie doesn't require air, food, drink, or sleep.

Undead Resilience. The zombie is immune to poison damage, to exhaustion, and to the poisoned condition.

Actions

Multiattack. The ogre zombie makes two Greatclub attacks.

Greatclub. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage.

Lumbering Charge (Recharge 5-6). The ogre zombie shoulders its weapon and charges forward, shoving into creatures on its way. It moves up to 20 feet in a straight line and can move through the space of any Medium or smaller creature. The first time it enters a creature's space during this move, that creature must make a DC 14 STR save. On a failure, a creature takes 14 (4d6) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.

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Ogre Zombie — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

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The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
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