Ogre, Void Blessed
Large Giant, chaotic evil
Armor Class 15 (natural armor)
Hit Points 133 (14d10+56)
Speed walk +30
Challenge 6
Saving Throws con +7, wis +6
Skills perception +3
Damage Resistances necrotic, poison
Damage Immunities psychic
Condition Immunities blinded, poisoned
Senses blindsight 30' (blind beyond), tremorsense 120', passive Perception 16
Languages Giant, Void Speech
Special Abilities
Keen Hearing and Smell. Advantage on Wis (Perception) checks that rely on hearing or smell.
Tentacle Senses. Can't use its tremorsense while grappled or restrained.
Actions
Multiattack. One Tentacle Lash attack and one Void Bite attack or it makes three Void Spit attacks.
Tentacle Lash. Melee Weapon Attack: +8 to hit, 15 ft., one target, 12 (2d6+5) bludgeoning damage + 7 (2d6) psychic and target blinded until end of its next turn as jumbled visions and voices of the Void fill its mind (DC 15 Int not blind).
Void Bite. Melee Weapon Attack: +8 to hit, 5 ft., one target, 10 (1d10+5) piercing damage + 9 (2d8) necrotic.
Void Spit. Ranged Spell Attack: +6 to hit, 60 ft., one target, 12 (2d8+3) necrotic.
Reactions
Volatile Stomach. When it takes bludgeoning piercing or slashing can regurgitate some of its stomach contents. Each creature within 5 ft. of it: 4 (1d8) necrotic and be poisoned until end of its next turn (DC 15 Con negates). A pool of Void infused stomach contents forms in a space ogre can see within 5 ft. of it and lasts until start of ogre's next turn. A creature that enters pool for first time on a turn or starts its turn there: 4 (1d8) necrotic.
Source: Tome of Beasts 3 · OGL/Open