Ogre, Cunning Artisan
Large Giant, neutral evil
Armor Class 14 (breastplate)
Hit Points 119 (14d10+42)
Speed walk +30
Challenge 5
Saving Throws con +6, int +6, wis +4
Skills perception +1
Senses darkvision 60', passive Perception 14
Languages Common, Giant
Special Abilities
Arcane Weapons. Its weapon attacks are magical. When it hits with any weapon deals an extra 1d8 force (included below).
Artisan's Prowess. If a magic item requires an action to activate ogre can activate it as a bonus action instead.
Sense Magic. Senses magic within 120' of it at will. Otherwise works like the detect magic spell but isn't itself magical.
Actions
Multiattack. Two Battleaxes or three Arcane Bolts.
Battleaxe. Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) slashing damage or 15 (2d10+4) slashing damage if used with two hands + 4 (1d8) force.
Arcane Bolt. Ranged Spell Attack: +6 to hit, 60 ft., one target, 12 (2d8+3) force.
Curse Item (Recharge 5-6). Curses one magic item it can see within 60' of it. If item is being worn or carried by a creature creature must make DC 15 Cha save to avoid curse. For 1 min cursed item suffers one curse described below based on type.
Source: Tome of Beasts 3 · OGL/Open