Ogre, Cunning Artisan

Large Giant, neutral evil

Armor Class 14 (breastplate)

Hit Points 119 (14d10+42)

Speed walk +30

Challenge 5

STR
18
+4
DEX
10
+0
CON
17
+3
INT
16
+3
WIS
12
+1
CHA
15
+2

Saving Throws con +6, int +6, wis +4

Skills perception +1

Senses darkvision 60', passive Perception 14

Languages Common, Giant

Special Abilities

Arcane Weapons. Its weapon attacks are magical. When it hits with any weapon deals an extra 1d8 force (included below).

Artisan's Prowess. If a magic item requires an action to activate ogre can activate it as a bonus action instead.

Sense Magic. Senses magic within 120' of it at will. Otherwise works like the detect magic spell but isn't itself magical.

Actions

Multiattack. Two Battleaxes or three Arcane Bolts.

Battleaxe. Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) slashing damage or 15 (2d10+4) slashing damage if used with two hands + 4 (1d8) force.

Arcane Bolt. Ranged Spell Attack: +6 to hit, 60 ft., one target, 12 (2d8+3) force.

Curse Item (Recharge 5-6). Curses one magic item it can see within 60' of it. If item is being worn or carried by a creature creature must make DC 15 Cha save to avoid curse. For 1 min cursed item suffers one curse described below based on type.

Source: Tome of Beasts 3 · OGL/Open