Ogre

Large Giant, chaotic evil

Armor Class 11 (hide armor)

Hit Points 59 (7d10+21)

Speed walk +40

Challenge 2

STR
19
+4
DEX
8
-1
CON
16
+3
INT
5
-3
WIS
7
-2
CHA
7
-2

Senses darkvision 60 ft., passive Perception 8

Languages Common, Giant

Actions

Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Source: 5e Core Rules · OGL/Open