Octopus, Giant — fantasy monster illustration. Octopus, Giant is a large beast (Challenge Rating 1).

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Octopus, Giant

Large Beast

AC
11
HP
44
Speed
10
CR
1

Armor Class 11

Hit Points 44

Speed 10 ft., swim 60 ft.


STR
16 (+3)
DEX
12 (+1)
CON
12 (+1)
INT
4 (-3)
WIS
10 (+0)
CHA
4 (-3)

Senses darkvision 60 ft.

Languages -

Challenge 1


Traits

Hold Breath. While out of water, the octopus can hold its breath for 1 hour.

Underwater Camouflage. The octopus's Stealth is 18 while underwater.

Water Breathing. The octopus can breathe only underwater.

Actions

Tentacles. _Melee Weapon Attack:_ +5 to hit, reach 15 ft., one target. _Hit:_ 10 (2d6+3) bludgeoning damage, and the target is grappled (escape DC 13), if it is a Huge or smaller creature. Until this grapple ends, the target is restrained. The octopus can grapple up to two creatures at one time.

Bonus Actions

Tentacle Slam. The octopus slams a Medium or smaller creature it is grappling into a solid surface. The target must make a DC 13 STR save, taking 7 (2d6) bludgeoning damage on a failed save, or half as much damage on a successful one.

Reactions

Ink Dash (Recharge 4-6). When a creature the octopus can see deals damage to it, the octopus can release a 20-foot- radius cloud of ink all around itself, if it is underwater. The area is heavily obscured until the end of the octopus's next turn, although a significant current can disperse the ink. Then, the octopus can swim up to its swimming speed. If it does so, it immediately releases any creatures it is grappling.

Community Images

Octopus, Giant — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022