Mill Paddle
Medium construct, unaligned
A freed paddle-wheel board that thumps along the race on stout legs. It still loves the turning rhythm and shoves anything blocking its old circuit aside.
Armor Class 14 (tarred oak boards)
Hit Points 78 (12d8 + 24)
Speed 25 ft., swim 25 ft.
- STR
- 16 (+3)
- DEX
- 8 (-1)
- CON
- 14 (+2)
- INT
- 3 (-4)
- WIS
- 10 (+0)
- CHA
- 1 (-5)
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands Common but cannot speak
Challenge 1
Traits
Spinning Shove. When the paddle hits a creature with its slam while both are in water, that creature must also succeed on a DC 13 Strength saving throw or be pushed 10 feet away from the paddle.
Race Runner. While in flowing water the paddle's speed increases by 10 feet and it has advantage on Strength (Athletics) checks to push boats or debris.
Actions
Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.





