Lantern Dragonette

Tiny Dragon, Lawful Neutral

Armor Class 13 (natural armor)

Hit Points 28 (8d4 + 8)

Speed fly +15, walk +40

Challenge 1/2

STR
7
-2
DEX
15
+2
CON
13
+1
INT
16
+3
WIS
13
+1
CHA
12
+1

Saving Throws cha +3, wis +3

Skills Arcana +5, Nature +5, History +5, Religion +5, Perception +3

Damage Vulnerabilities False

Damage Resistances False

Damage Immunities False

Condition Immunities False

Senses darkvision 60 ft., passive Perception 13

Languages Common, Draconic, Primordial, telepathy 60 ft.

Special Abilities

Magical Darkness Hypersensitivity. While in an area of magical darkness, the lantern dragonette can't fly or use Lantern Belly, and it takes 3 (1d6) necrotic damage each minute.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Fire Breath. The lantern dragonette breathes fire in a 15-foot cone. Each creature in the area must make a DC 11 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half the damage on a successful one.

Bonus Actions

Lantern Belly. The dragonette sheds bright light in a 20-foot radius and dim light for an additional 20 feet or stops shedding light. To shed light, it must have eaten at least 4 ounces of candle wax in the past 24 hours. It can shed light for up to 1 hour for every 4 ounces of candle wax it has eaten in the past 24 hours, to a maximum of 4 hours every 24 hours.

Source: Tome of Beasts 2023 · OGL/Open