Jinnborn Air Pirate — fantasy monster illustration. Jinnborn Air Pirate is a medium humanoid (Challenge Rating 1/2).

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Jinnborn Air Pirate

Medium Humanoid, non-lawful

AC
14
HP
26
Speed
30
CR
1/2

Armor Class 14 (Flamboyant Defense)

Hit Points 26 (4d8+8)

Speed 30 ft.


STR
13 (+1)
DEX
15 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
14 (+2)

Skills Perception +1

Damage Resistances lightning

Senses darkvision 60', passive Perception 11

Languages Common, Auran

Challenge 1/2


Traits

Elemental Weapons. Its weapon attacks are imbued with its elemental power. When the jinnborn hits with any weapon the weapon deals an extra 1d6 lightning (included in the attack).

Flamboyant Defense. While it is wearing no armor and wielding no shield its AC includes its Cha modifier.

Knows the Ropes. Has proficiency with airships sandships or waterborne ships (the jinnborn's choice). It adds its proficiency bonus to any check it makes to control the chosen type of ship and it adds its proficiency bonus to any saves made while on the chosen type of vehicle.

Actions

Rapier. Melee Weapon Attack: +4 to hit, 5 ft., one target, 6 (1d8+2) piercing damage + 3 (1d6) lightning.

Shortbow. Ranged Weapon Attack: +4 to hit 80/320' one target 5 (1d6+2) piercing damage + 3 (1d6) lightning.

Reactions

Parry. + 2 to its AC vs. one melee attack that would hit it if it can see attacker and wielding melee weapon.

Community Images

Jinnborn Air Pirate — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022