Jaculus
Small Dragon, Neutral Evil
Armor Class 15 (natural armor)
Hit Points 65 (10d6 + 30)
Speed fly +20, walk +10
Challenge 3
Saving Throws dex +6
Skills Stealth +6, Acrobatics +6, Perception +3
Damage Vulnerabilities False
Damage Resistances acid, lightning
Damage Immunities False
Condition Immunities False
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 13
Languages Common, Draconic
Special Abilities
Spearhead. If the jaculus moves at least 10 feet straight toward a target and then hits it with a Bite attack on the same turn, the target takes an extra 4 (1d8) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Standing Leap. The jaculus's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Actions
Multiattack. The jaculus makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Source: Tome of Beasts 2023 · OGL/Open