Jaculus
Small Dragon, Neutral Evil
False
Armor Class 15 (natural armor)
Hit Points 65 (10d6 + 30)
Speed 10 ft., fly 20 ft.
- STR
- 14 (+2)
- DEX
- 18 (+4)
- CON
- 17 (+3)
- INT
- 13 (+1)
- WIS
- 13 (+1)
- CHA
- 13 (+1)
Saving Throws Dex +6
Skills Stealth +6, Acrobatics +6, Perception +3
Damage Vulnerabilities False
Damage Resistances acid, lightning
Damage Immunities False
Condition Immunities False
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 13
Languages Common, Draconic
Challenge 3
Traits
Spearhead. If the jaculus moves at least 10 feet straight toward a target and then hits it with a Bite attack on the same turn, the target takes an extra 4 (1d8) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Standing Leap. The jaculus's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Actions
Multiattack. The jaculus makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.






