Jaculus

Small Dragon, Neutral Evil

Armor Class 15 (natural armor)

Hit Points 65 (10d6 + 30)

Speed fly +20, walk +10

Challenge 3

STR
14
+2
DEX
18
+4
CON
17
+3
INT
13
+1
WIS
13
+1
CHA
13
+1

Saving Throws dex +6

Skills Stealth +6, Acrobatics +6, Perception +3

Damage Vulnerabilities False

Damage Resistances acid, lightning

Damage Immunities False

Condition Immunities False

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 13

Languages Common, Draconic

Special Abilities

Spearhead. If the jaculus moves at least 10 feet straight toward a target and then hits it with a Bite attack on the same turn, the target takes an extra 4 (1d8) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Standing Leap. The jaculus's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Multiattack. The jaculus makes one Bite attack and two Claw attacks.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Source: Tome of Beasts 2023 · OGL/Open