Hobgoblin Captain — fantasy monster illustration. Hobgoblin Captain is a medium humanoid (Challenge Rating 3).

Image: FTTHelper

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Hobgoblin Captain

Medium Humanoid

AC
18
HP
52
Speed
30
CR
3

Armor Class 18

Hit Points 52 (8d8+16)

Speed 30 ft.


STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
14 (+2)
WIS
12 (+1)
CHA
14 (+2)

Saving Throws Str +5, Wis +3

Skills Athletics +5, Perception +3, Engineering +4, Intimidation +4

Senses darkvision 60 ft., passive Perception 13

Languages Common, Goblin

Challenge 3


Traits

Formation Movement. If the hobgoblin begins its turn within 5 feet of an ally that is not incapacitated, its movement doesnt provoke opportunity attacks.

Actions

Multiattack. The hobgoblin attacks twice with its greatsword.

Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Officers Command (1/Day). The hobgoblin inspires creatures of its choice within 30 feet that can hear and understand it and that have a Challenge Rating of 2 or lower. For the next minute inspired creatures gain an expertise die on attack rolls and saving throws. A creature can benefit from only one Officers Command at a time.

Community Images

Hobgoblin Captain — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022