Hippogriff

large Monstrosity (Animal)

Armor Class 11

Hit Points 44

Speed fly +60, walk +40

Challenge 1

STR
16
+3
DEX
12
+1
CON
12
+1
INT
2
-4
WIS
16
+3
CHA
8
-1

Saving Throws cha -1, con +1, dex +1, int -4, str +3, wis +3

Damage Resistances Monstrosity Resilience

Senses -

Languages -

Special Abilities

Heightened Sight. The hippogriff's Perception is 18 when perceiving by sight.

Monstrosity Resilience. The hippogriff is resistant to exhaustion and to the frightened condition.

Actions

Multiattack. The hippogriff makes one Beak attack and one Claws attack.

Beak. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (1d10+3) piercing damage.

Claws. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) slashing damage.

Bonus Actions

Dive (Recharge 5-6). While flying, the hippogriff dives onto a creature below it. The hippogriff moves at least 20 feet in a straight line toward a creature it can see. The target must succeed on a DC 13 STR save or take 7 (2d6) bludgeoning damage and be knocked prone.

Source: Black Flag SRD · OGL/Open