Gulon

Large Monstrosity, unaligned

Armor Class 14 (natural armor)

Hit Points 110 (13d10+39)

Speed walk +40

Challenge 6

STR
19
+4
DEX
14
+2
CON
16
+3
INT
5
-3
WIS
12
+1
CHA
5
-3

Skills stealth +5, survival +4, perception +4

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 14

Languages -

Special Abilities

Amorphous. The gulon can move through a space as narrow as 1 foot wide without squeezing. When it moves through an area smaller than its normal space, it excretes waste in a 5-foot cube. This waste is difficult terrain and creatures crossing through it must succeed on a DC 16 Constitution saving throw or become poisoned for 1 minute.

Keen Smell. The gulon has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack. The gulon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Too Full (Recharge 5-6). The gulon belches a 15-foot-radius cloud of toxic gas around itself. Each creature in the area must make a DC 16 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.

Source: Creature Codex · OGL/Open