Gorgon

Large Monstrosity

Armor Class 19

Hit Points 110 (13d10+39)

Speed walk +50

Challenge 6

STR
20
+5
DEX
10
+0
CON
16
+3
INT
2
-4
WIS
12
+1
CHA
5
-3

Skills perception +4

Condition Immunities petrified

Senses passive Perception 14

Actions

Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage and the target makes a DC 16 Strength saving throw falling prone on a failure. If the gorgon moves at least 20 feet straight towards the target before the attack the attack deals an extra 6 (1d12) piercing damage.

Hooves. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.

Petrifying Breath (Recharge 5-6). The gorgon exhales petrifying gas in a 30-foot cone. Each creature in the area makes a DC 14 Constitution saving throw. On a failure a creature is restrained as it begins to turn to stone. At the beginning of the gorgons next turn the creature repeats the saving throw. On a success the effect ends. On a failure the creature is petrified. This petrification can be removed with greater restoration or similar magic.

Bonus Actions

Trample Underfoot. The gorgon attacks a prone creature with its hooves.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open