Forest Drake
Small Dragon, neutral
Armor Class 15 (natural armor)
Hit Points 60 (8d6+32)
Speed walk +30, climb +50
Challenge 2
Skills nature +3, athletics +5
Damage Immunities fire
Condition Immunities paralyzed, unconscious
Senses darkvision 60 ft., passive Perception 12
Languages Draconic, Druidic, Sylvan
Special Abilities
Mighty Leap. The drake's long jump is up to 30 feet and its high jump is up to 15 feet with or without a running start. Additionally, if it ends its jump within 5 feet of a creature, the first attack roll it makes against that creature before the end of its turn has advantage.
Actions
Multiattack. The forest drake makes one bite attack and one claw attack.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) fire damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Fire Breath (Recharge 5-6). The drake exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one.
Source: Creature Codex · OGL/Open