Flying Lion

Large Monstrosity

Armor Class 12

Hit Points 57 (6d10+24)

Speed fly +80, walk +30

Challenge 3

STR
18
+4
DEX
14
+2
CON
18
+4
INT
2
-4
WIS
16
+3
CHA
8
-1

Skills perception +5

Senses passive Perception 15

Special Abilities

Keen Smell. The flying lion has advantage on Perception checks that rely on smell.

Actions

Multiattack. The griffon attacks once with its beak and once with its talons.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) piercing damage.

Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage or 11 (2d6 + 4) slashing damage if the griffon started its turn at least 20 feet above the target and the target is grappled (escape DC 14). Until this grapple ends the griffon can't attack a different target with its talons.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open