Flayed Wraith

Medium Undead, neutral evil

Armor Class 12

Hit Points 67 (9d8+27)

Speed fly +60, walk +0, hover true

Challenge 5

STR
9
-1
DEX
15
+2
CON
17
+3
INT
12
+1
WIS
9
-1
CHA
8
-1

Saving Throws wis +2

Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons

Damage Immunities necrotic, poison

Condition Immunities charmed, exhaustion, paralyzed, poisoned, prone

Senses darkvision 60 ft., passive Perception 9

Languages any languages it knew in life

Special Abilities

Sunlight Sensitivity. While in sunlight, the flayed wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Torturer. When the flayed wraith reduces a creature to 0 hp, it knocks out the creature, which falls unconscious and is stable.

Actions

Multiattack. The flayed wraith uses its Howl of Agony. It then makes two claw attacks.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage plus 5 (2d4) necrotic damage.

Howl of Agony. The wraith screams its pain into the mind of one creature it can see within 30 feet of it. The target must make a DC 14 Wisdom saving throw. On a failure, the target takes 10 (3d6) psychic damage and is incapacitated as it doubles over in pain. On a success, the target takes half the damage and isn't incapacitated.

Source: Tome of Beasts 2 · OGL/Open