Dretch
Small Fiend
Armor Class 10
Hit Points 18 (4d6+4)
Speed walk +20
Challenge 1/4
STR
12
+1
DEX
10
+0
CON
12
+1
INT
5
-3
WIS
8
-1
CHA
3
-4
Damage Resistances cold, fire, lightning
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 9
Languages Abyssal
Special Abilities
Chaotic Evil. The dretch radiates a Chaotic and Evil aura.
Energy-Sucking Aura. A non-demon creature that takes an action or bonus action while within 10 feet of a dretch can't take another action, bonus action, or reaction until the start of its next turn.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open