Dretch

Small Fiend

Armor Class 10

Hit Points 18 (4d6+4)

Speed walk +20

Challenge 1/4

STR
12
+1
DEX
10
+0
CON
12
+1
INT
5
-3
WIS
8
-1
CHA
3
-4

Damage Resistances cold, fire, lightning

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 9

Languages Abyssal

Special Abilities

Chaotic Evil. The dretch radiates a Chaotic and Evil aura.

Energy-Sucking Aura. A non-demon creature that takes an action or bonus action while within 10 feet of a dretch can't take another action, bonus action, or reaction until the start of its next turn.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open