Dire Owlbear

Large Monstrosity, unaligned

Armor Class 15 (natural armor)

Hit Points 102 (12d8+48)

Speed walk +35, burrow +10

Challenge 5

STR
20
+5
DEX
12
+1
CON
18
+4
INT
3
-4
WIS
13
+1
CHA
7
-2

Skills perception +1

Condition Immunities blinded, frightened

Senses darkvision 60', tremorsense 30', passive Perception 13

Languages

Special Abilities

Blood Frenzy. Has advantage on melee attack rolls vs. a creature that doesn't have all its hp.

Keen Sight and Smell. Has advantage on Wis (Perception) checks that rely on sight or smell.

Actions

Multiattack. One attack with its beak and one attack with its claws.

Beak. Melee Weapon Attack: +8 to hit, 5 ft., one target, 10 (1d10+5) piercing damage.

Claws. Melee Weapon Attack: +8 to hit, 5 ft., one target, 14 (2d8+5) slashing damage.

Source: Tome of Beasts 3 · OGL/Open