Dire Owlbear
Large Monstrosity, unaligned
Armor Class 15 (natural armor)
Hit Points 102 (12d8+48)
Speed walk +35, burrow +10
Challenge 5
STR
20
+5
DEX
12
+1
CON
18
+4
INT
3
-4
WIS
13
+1
CHA
7
-2
Skills perception +1
Condition Immunities blinded, frightened
Senses darkvision 60', tremorsense 30', passive Perception 13
Languages —
Special Abilities
Blood Frenzy. Has advantage on melee attack rolls vs. a creature that doesn't have all its hp.
Keen Sight and Smell. Has advantage on Wis (Perception) checks that rely on sight or smell.
Actions
Multiattack. One attack with its beak and one attack with its claws.
Beak. Melee Weapon Attack: +8 to hit, 5 ft., one target, 10 (1d10+5) piercing damage.
Claws. Melee Weapon Attack: +8 to hit, 5 ft., one target, 14 (2d8+5) slashing damage.
Source: Tome of Beasts 3 · OGL/Open