Coralfish

Small Monstrosity

Armor Class 12

Hit Points 27 (6d6+6)

Speed swim +40, walk +20

Challenge 1/2

STR
6
-2
DEX
14
+2
CON
12
+1
INT
2
-4
WIS
12
+1
CHA
5
-3

Senses darkvision 60 ft., passive Perception 11

Special Abilities

Aquatic. The coralfish can only breathe underwater.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage and the target makes a DC 11 Constitution saving throw against being petrified. On a failure the target is restrained as it begins to turn to a brightly colored statue. A lesser restoration spell ends this effect. If still restrained the creature must repeat the saving throw at the end of its next turn. On a success the effect ends. On a failure the creature is petrified for 24 hours.

Reactions

Frenzy (1/Day). When attacked by a creature it can see within 20 feet, the cockatrice moves up to half its Speed and makes a bite attack against that creature.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open