Chimera — fantasy monster illustration. Chimera is a large monstrosity (Challenge Rating 6).

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Chimera

Large Monstrosity

AC
14
HP
126
Speed
30
CR
6

Armor Class 14 (natural armor)

Hit Points 126

Speed 30 ft., fly 60 ft.


STR
18 (+4)
DEX
10 (+0)
CON
18 (+4)
INT
4 (-3)
WIS
20 (+5)
CHA
10 (+0)

Damage Resistances Multiple Heads,Monstrosity Resilience

Damage Immunities fire

Senses darkvision 60 ft.

Languages Draconic

Challenge 6


Traits

Bickering Heads. The chimera is perpetually one step away from arguing with itself. A creature that can see the chimera can use a bonus action on its turn to appeal to one of the chimera's heads with bribes (dragon), praise (lion), displays of magic (goat), or other clever manipulation of a head's desires. The chimera must succeed on a DC 15 WIS save or succumb to that desire.<br>If the lion or goat head succumbs, the chimera has disadvantage on the next Bite or Headbutt attack it makes before the end of its next turn. If the dragon head succumbs, creatures caught in the chimera's next Fire Breath have advantage on the save, provided the chimera uses the breath within the next 1 minute. Once a head has succumbed to a desire, that head can't succumb again for the next 24 hours.

Monstrosity Resilience. The chimera is resistant to exhaustion and to the frightened condition.

Multiple Heads. The chimera has three heads and is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions.

Actions

Multiattack. The chimera makes one Bite attack, one Headbutt attack, and two Claws attacks, or it can make two Claws attacks and use Fire Breath, if available.

Bite. _Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) piercing damage.

Headbutt. _Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 10 (1d12+4) bludgeoning damage.

Claws. _Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage.

Fire Breath (Recharge 5-6). The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 DEX save, taking 27 (6d8) fire damage on a failed save, or half as much damage on a successful one.

Community Images

Chimera — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022