Chernomoi

Tiny Fey, neutral

Armor Class 13

Hit Points 32 (5d4+20)

Speed fly +20, walk +20

Challenge 1

STR
9
-1
DEX
18
+4
CON
18
+4
INT
12
+1
WIS
11
+0
CHA
16
+3

Skills stealth +6, acrobatics +6, perception +2

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks not made with silver weapons

Senses darkvision 60 ft., passive Perception 12

Languages Common, Draconic, Sylvan

Special Abilities

Innate Spellcasting. the chernomoi's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components: at will: detect magic, invisibility, mage hand, mending, message, prestidigitation 1/day each: detect poison and disease, dimension door

Actions

Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Shriek (Recharge 5-6). The chernomoi emits a loud shriek. All creatures within 60 feet who can hear take 10 (3d6) thunder damage, or half damage with a successful DC 13 Constitution saving throw.

Source: Tome of Beasts · OGL/Open