Centaur — fantasy monster illustration. Centaur is a large monstrosity (Challenge Rating 2).

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Centaur

Large Monstrosity

AC
12
HP
63
Speed
50
CR
2

Armor Class 12

Hit Points 63

Speed 50 ft.


STR
18 (+4)
DEX
14 (+2)
CON
14 (+2)
INT
8 (-1)
WIS
16 (+3)
CHA
10 (+0)

Damage Resistances Monstrosity Resilience

Senses -

Languages Elvish,Sylvan

Challenge 2


Traits

Monstrosity Resilience. The centaur is resistant to exhaustion and to the frightened condition.

Trampling Charge. If the centaur moves at least 30 feet straight toward a creature and then hits it with a Pike attack on the same turn, that target must succeed on a DC 14 STR save or be knocked prone. If the target is prone, the centaur can make one Hooves attack against it as a bonus action.

Actions

Multiattack. The centaur makes one Hooves attack and one Pike attack, or it makes three Longbow attacks.

Hooves. _Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage.

Pike. _Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 9 (1d10+4) piercing damage.

Longbow. _Ranged Weapon Attack:_ +4 to hit, range 150/600 ft., one target. _Hit:_ 6 (1d8+2) piercing damage.

Reactions

Defensive Kick. When a creature the centaur can see within 5 feet of it hits it with an attack, the centaur can kick the attacker. The attacker must succeed on a DC 14 STR save or be knocked prone or pushed up to 5 feet away from the centaur (the centaur's choice).

Community Images

Centaur — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022