Catonoctrix
Large Aberration, neutral evil
Armor Class 18 (natural armor)
Hit Points 168 (16d10+80)
Speed fly +80, walk +40
Challenge 10
Saving Throws cha +8, con +9, dex +5, int +8
Skills perception +2
Damage Immunities psychic
Senses darkvision 120', truesight 30', passive Perception 16
Languages Common, Draconic, Deep Speech, telepathy 120'
Special Abilities
Pierce the Veil. When a creature catonoctrix can see is stunned by Mind Ravage catonoctrix learns one secret the creature knows.
Actions
Multiattack. One Bite and two Claws or it makes three Psychic Bolts. It can replace one attack with Spellcasting.
Bite. Melee Weapon Attack: +9 to hit, 10 ft., one target, 18 (3d8+5) piercing damage + 7 (2d6) psychic.
Claw. Melee Weapon Attack: +9 to hit, 5 ft., one target, 15 (3d6+5) slashing damage.
Psychic Bolt. Ranged Spell Attack: +8 to hit, 60 ft., one target, 18 (4d6+4) psychic.
Mind Ravage (Recharge 5-6). Unleashes a torrent of psychic energy. Each creature within 20' of catonoctrix: 45 (10d8) psychic and is stunned for 1 min (DC 16 Int half damage and isn't stunned). A stunned creature can re-save at end of each of its turns success ends effect on itself.
Spellcasting (Psionics). Int (DC 15) no spell components: At will: detect thoughts divination1/day ea: confusion scrying suggestion
Reactions
Precognitive Dodge. Adds 4 to its AC vs. one attack that would hit it. To do so it must see the attacker and be within 30' of it.
Source: Tome of Beasts 3 · OGL/Open