Astral Snapper — fantasy monster illustration. Astral Snapper is a medium aberration (Challenge Rating 3).

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Astral Snapper

Medium Aberration, neutral evil

AC
12
HP
78
Speed
40
CR
3

Armor Class 12

Hit Points 78 (12d8+24)

Speed 40 ft.


STR
12 (+1)
DEX
15 (+2)
CON
14 (+2)
INT
12 (+1)
WIS
16 (+3)
CHA
8 (-1)

Saving Throws Con +4

Skills Arcana +4, Stealth +4, Deception +1, Perception +5

Damage Resistances bludgeoning and slashing from nonmagical attacks

Senses darkvision 60 ft., passive Perception 15

Languages Deep Speech

Challenge 3


Traits

Astral Devour. A creature hosting an astral snapper's astral form must make a DC 13 Wisdom saving throw each time it finishes a long rest. On a success, the astral snapper is ejected from the host and the Astral Plane into an unoccupied space in the Material Plane within 10 feet of the host and is stunned for 1 round. On a failure, the astral snapper consumes part of the host's internal organs, reducing the host's Constitution score by 1d4. The host dies if this reduces its Constitution to 0. The reduction lasts until the host finishes a long rest after the astral snapper has been expelled. If the host's Constitution score is reduced to 0, the astral snapper exits the host's body in the Material Plane by tearing its way out through the abdomen. The astral snapper becomes completely corporeal as it exits the host, stepping out of the host at its full size. From the time the astral snapper succeeds on the initial dive into the host through the Astral Plane until the moment it emerges from the host's abdomen, it can be seen by any creature that can see into the Astral Plane-its head buried in the host's back. The astral snapper has disadvantage on Wisdom (Perception) checks and is effectively stunned when in this position until it takes damage.

Actions

Multiattack. The astral snapper makes two attacks with its claws. If both attacks hit the same target, the target must succeed on a DC 13 Wisdom saving throw or its wound becomes a rift to the Astral Plane. The astral snapper immediately passes through, closing the rift behind it. The target is then affected by the astral snapper's Astral Devour trait.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

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Astral Snapper — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022