Alkonost — fantasy monster illustration. Alkonost is a small monstrosity (Challenge Rating 1/2).

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Alkonost

Small Monstrosity, neutral

AC
12
HP
17
Speed
20
CR
1/2

Armor Class 12

Hit Points 17 (5d6)

Speed 20 ft., fly 40 ft.


STR
11 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
7 (-2)
WIS
14 (+2)
CHA
13 (+1)

Damage Resistances lightning

Senses darkvision 60 ft., passive Perception 12

Languages Common

Challenge 1/2


Traits

One with Wind. An alkonost is immune to the effects of magical and natural wind, including effects that would force it to move, impose disadvantage on Wisdom (Perception) checks, or force it to land when flying. In addition, its weapon attacks do an extra 2 (1d4) lightning damage if it is within 1 mile of a lightning storm.

Actions

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.

Charged Melody (Recharge 6). The alkonost sings a beautiful melody. Each creature within 30 feet of it that can hear the melody must succeed on a DC 12 Charisma saving throw or take 7 (2d6) lightning damage the next time it moves.

Community Images

Alkonost — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022