Wand of Wonder
Wand
Item Details
- Type:
- Wand
- Rarity:
- Rare
- Attunement:
- Required
Description
While holding this wand, you can use an action to expend 1 charge and choose a creature, object, or point in space within 120 feet. Roll d100 on the Wand of Wonder table to determine the effect.
Spells cast from the wand have a spell save DC of 15 and a range of 120 feet. Area effects are centered on and include the target. If an effect might target multiple creatures, the Narrator randomly determines which ones are affected.
This wand has 7 charges and regains 1d6+1 expended charges each dawn. When the last charge is expended, roll a d20\. On a 1, the wand violently shakes and sparks with magic then disappears.
__**Table: Wand of Wonder**__
| **d100** | **Effect** |
| -------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| 01–05 | You cast _slow ._ |