Robe of Useful Items

Wondrous Item

Robe of Useful Items — fantasy item illustration. Robe of Useful Items is a magic item (wondrous item) of uncommon rarity.
Image: FTTHelper

Item Details

Type:
Wondrous Item
Rarity:
Uncommon
Attunement:
Required

Description

Leather patches of various shapes and colors are sewn into this robe. While attuned to and wearing the robe, you can use an action to detach one of the patches, causing it to become the object it represents. Once the last patch is removed, the robe loses its magical properties.

The robe has two of each of the following patches:

  • Dagger
  • Bullseye lantern (filled and lit)
  • Steel mirror
  • 10-foot pole
  • Hempen rope (50 feet, coiled)
  • Sack

In addition, the robe has 4d4 other patches (either chosen by the Narrator or randomly determined).

Table: Robe of Useful Items

d100Patch
01–02Spade, bucket
03–04Pair of empty waterskins
05–06Luxurious blanket
07–08Grappling hook
09–1010 iron spikes
11–12Miner’s pick
13–1410 pitons
15–18Wheelchair
19–20Flash bomb , smoke bomb
21–22Block and tackle , bar of soap
23–25Chalk, crowbar , hammer
26Medium cage
27–29Roll 1d4 (1: fishing snare , 2: hunting snare , 3–4: hunting trap )
30Sled
31–32Cold weather gear
33–35Roll 1d4 (1–2: one person tent , 3: two person tent , 4: communal tent )
36–372 alchemical torches
38Blank spellbook
39–4010-foot chain
41–42Tinderbox
43–44Signal whistle and a small bell
45–46Backpack
47–504 bags of caltrops
51Mosquito netting
52–55Prosthetic leg or foot
56–594 bags of ball bearings
60Large cage
61–62Merchant’s scales , stick of incense
63Barrel
64–66Prosthetic arm or hand
67–68Bottle of ink, inkpen, sealing wax, 2 sheets of paper
69–70Vial of perfume
71–72Portable ram
73Huge cage
74–75Marshland gear
76–79Antitoxin
80–81Healer’s satchel (10 uses)
82–8310 bandages sealed in oilskin
84–86Cart
87–8912-foot long rowboat
90Lock
91–92Pit (a cube 10 feet on a side) which you can place on the ground within 10 feet
93–94Greataxe
95–9624-foot long wooden folding ladder (each section is 6 feet)
97–98Fully glazed window that changes to fit a hole in a wall no larger than 10 feet in any direction
99–100Iron door (up to 10 feet wide and 10 feet high, barred on one side of your choice), which you can place in an opening you can reach (the door conforms to fit the opening, attaching and hinging itself)