Sorcerer of the Wild Magic
Tier ASorcerer · Wild Magic · Halfling · levels [1,21)
Bend Luck + Wild Surge table = the most "die-roll" caster. Strong metamagic + chaotic-tilt saves.
Why this tier
Bend Luck (Tides of Chaos reroll) + Wild Surge = best re-roll mechanics in the game.
Estimated single-target DPR
75/100 — Loremaster estimate, not measured in play
Feat progression
- L4Resilient (Constitution) — Concentration save
- L8War Caster — Concentration advantage
- L12Lucky — 3 luck points
Loremaster’s notes
The Wild Magic Sorcerer is the "I have a re-roll economy" caster. Tides of Chaos (level 1) gives you advantage on one attack, save, or check; once expended, you roll a Wild Magic Surge on your next spell. Surge effects are 50/50 between "useful" and "chaotic" — but you can suppress it by holding the spell for 1 round. Bend Luck (level 6) is the real reason: 1 sorcery point to roll 1d4 and add it (or subtract it from an enemy's roll) to one attack, save, or check, as a reaction. It's a per-target Bardic Inspiration. Spellcasting-wise, the Wild Magic chassis is identical to Draconic Bloodline (HP-bonus 1/level, +CHA AC). Pick whichever matches your character concept. Race: Halfling for Lucky (3/day reroll). Combined with Bend Luck, you have 4 rerolls per round.
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